GribTown™ Kids: designers in Helsinki gather to design for kids
The first session of the GribTown™ Kids series of design workshops in Helsinki was organized in collaboration with Uxify Helsinki on July 4th at Microsoft Flux. In that session, the community opened up several scenarios and interesting ideas, which will be tested and narrowed down with the next workshop on August 7th.
How could kids use AR to design their own popsicle? This was the challenge posed by Grib and Pixsweet a startup from California with a 3D food platform. The purpose of this collaboration is how we can empower creativity, self-expression, and the creation of things that matter to the user.
“If it is so simple that kids could use it, then everyone else can as well” said Janne Kyttanen, renowned designer, entrepreneure, and former Creative Director at 3D Systems, who has recently also joined Grib.
Concept development for kids
UX Design for kids
The event attracted 35 attendees with diverse backgrounds and perspectives – designers who are the future users of Grib and Pixsweet applications themselves. They brought 5 kids (between 6 and 14 years old) with them for the second part of the workshop, where some of the ideas were tested. There were 7 groups to ensure that there is at least one designer in each group with experience in designing for kids. Some of the participants were “designer couples”, who are parents of young kids, that will be the participants in the next workshop. This makes it even more interesting. The finalist concept was the result of the two workshop sessions. We expected there would be some ice pops to be served at the end, and there was – sweet!
Exploring ideas for kids to design for 3D printing food
Community, the best instrument for co-creation
Grib, the company that has founded GribTown™, has always been a strong believer in co-designing with the community from the start. The founders are convinced that there is no better strategy than learning directly from and developing solutions with your users, partners, and customers. The company is constantly seeking new ways of collaboration and has high interest in engaging the community, to learn from them and return what would benefit them. Satisfied with the results from its co-development strategy, Grib expanded it by launching the public community GribTown™ in November 2016.
“Co-creation is the very foundation of Grib. We want to encourage the community, which ultimately consists of our users and partners to engage in the development and we do our best to return what they deserve to have” says Pouria Kay, CEO of Grib.
Prototyping and testing with kids
Grib is focused on innovation, especially regarding user experience (UX design), and is constantly looking for creative minds to join the community and create great applications together. There will be more GribTown events in future. So, if you are interested or have something to help this community, join GribTown and learn about the next co-creation workshops