Faster learning.
More time for productivity.

A familiar, intuitive user experience allows you to learn how to create 3D models in a matter of minutes without any 3D software skills.

 

Ignite students’ creativity.
Like never before.

Grib is an excellent tool for 3D sketching and geometrical design. Use Grib and enable students to unlock their 3D design potential and creativity by giving them the freedom to explore possibilities and to create models in their own unique way.

More dimensions.
At your fingertips.

Mobile AR technology designed to give you a sense of the scale, size, and form of your 3D models.

Rapid design.
With your unique touch.

Image recognition enables you to draw sketches in 2D then renders them into 3D giving your pieces a personal twist.

Simply create. Grib it.

Grib is designed for anyone that wants to create 3D models and apply their creativity.

2 buttons.
Much simpler.
More powerful.

An improved user experience that is designed for seamless interaction.

Grib is open to collaborate.

Let’s work together.

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Tekes funding grib
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FI.co grib
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Finnvera loan grib
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Rising Tide Europe investment
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The easiest way to learn 3D.

Grib in comparison to other 3D modeling tools1

Learn Faster

First-time users can create their designs in a matter of minutes instead of days.

Engage More

Students in K9 are more engaged and more willing to continue 3D modeling.

Creativity matters so long as you can express it.

This app is quite playful. The pupil can play with the images and can come up with ideas they otherwise would not come up with. This is a good tool for sketching in a new way.


Päivi Huhtinen

Teacher, Helsinki English School

The students caught on to the app and how to use it very intuitively, and they thought the app was easy and fun to use. All in all, the students were impressed and look forward to the next lesson.


Nora Poppius

Teacher, Staffansby Lågstadieskola

I like Grib because it is liberal, you can do whatever you want.

 

Christian
Student grade 8, Helsinki

It’s cool and different. Because you can see your creation in front of you.


Samuel
Student grade 6, Espoo

It has been 19 years since I started playing with AR. The equipment was very rough to say the least but we are finally starting to see the light at the end of the tunnel for real commercial applications. I joined Grib to cook something very interesting for the future of augmented reality and 3D printing.


Janne Kyttänen
Digital Sculpter and 3D pioneer

1. The study was conducted by Gribbing Oy with 100 students ages 9 – 16 in four different schools in Finland. The results were then compared with their experiences with TinkerCAD.